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    As good as Apex Legends has had it, it's miles from Titanfall

    I don't know how many of you were the same, but I yesterday I climbed the walls of emotion. Little did I care about free to play, the lack of titans or that the name did not carry the Titanfall tagline. It was the new thing from Respawn and, if something had given me these last years, it was the most fun and addictive FPS that had passed through my hands.

    The memory of Titanfall and its sequel were more than enough reasons for the idea of ​​Apex Legends to enter my throat without having to drink water to pass the drink. Finally he showed his cards with some videos, I was able to play it alone, then in great company, and finally I cried. Not out of joy.



    As good as Apex Legends has had it, it's miles from Titanfall I have returned to Titanfall 2 almost two years later and it is still a true marvel

    Apex Legends is a great Battle Royale

    On paper the movement is brutal, even as bad as it seems to be in the head. EA. A few days after launching one of its most important games of the year, it presents a free to play that could get many potential users to end up hooked on Apex Legends forgetting about Anthem.

    And I wouldn't blame those players. Apex Legends It is one of those Frankenstein monsters made from very solid parts with proven experience in the industry. Overwatch's heroes, each with a personality and abilities, lootboxes with aesthetic content from the same game, PUBG's helmet and armor system (not to mention the Battle Royale genre itself), the Fortnite season pass, and fortunately the gunfeel of Titanfall.



    A game that also cares to offer new ideas to a genre that always tries not to go too far from the established line: the comfort of jumping into action immediately, the search for team cooperation even if you are not one of those who speak into the microphone, climbing a rope and being able to fly towards any Another point on the map, the risk rewards of being able to save your companions, a verticality marked by the stage or the idea of ​​generating different hot spots in each game with the delivery of areas with better weapons.

    Very good intentions that add, and a lot, to what we have all tried on previous occasions in other "similar" games. A frenetic and hilarious experience that gives for many joys. Well thought out and executed. Remarkable in the technical and solid in the playable. And to top it off, with a launch of the enviable ones: this is what we have done and here you can play it. 

    Apex Legends is not Titanfall

    But no matter how good feelings it may transmit, there is a thorn that sticks in during the first minutes and that as the hours go by it continues to sink more and more. Probably until he reaches the balloon and blows it up. Apex Legends is not Titanfall. In fact, it is miles away from being just as good, novel, and fun.

    The first blow was to try to run towards a wall and check that there was no wallrun or anything like it. Nor does a jetpack that allows the double jump and, without both, any hint of the flow that made you walk from one end of the map to another at high speed and without touching the ground, scaling entire buildings and passing through hollow windows that are now almost always impenetrable. 



    It may have been the fear of rejection that others have caused by trying to do fairly well what Titanfall made excellent. It may be that behind it is the idea of ​​making the game more affordable for new players. Cheap excuses, all of them, that make it lose much of the personality that previous Respawn titles had.

    The lack of titans can matter too, of course, but not nearly as much as the fact that that Frankenstein monster that we discussed earlier only maintains the weapons and its sensation when shooting. The rest are borrowed garments that bring him closer to something else, one that we neither wanted, nor needed, nor does it have the strength and personality of those who Apex Legends copy. 


    And at that point it is impossible to sink a little into grief. Because as much as you can get to enjoy Apex Legends, it will always be something else. An experiment that marks with a "fact" everything that EA considers that a video game should have today. A to-do list that apparently has everything to succeed except what many of us would have wanted: that it be Titanium case 3

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