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    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    La update 12.40 of Fortnite Season 2 is now available, and as always, introduces new features in all modes (Battle Royale, Creative and Save the World), as well as new objects and surprises ... following the trend of the previous update, which introduced the Kingsman umbrella, platforms impact and other "minor" changes.

    As always, there is still no patch notes 12.40 Regarding the Battle Royale mode, they are not expected, since Epic no longer publishes them (not like that for the rest of the modes) ... but it is not a problem because here we tell you all the news that the new patch includes and we will update according to more news becomes known.



    Fortnite Season 12.40 update 2: patch notes 12.30 with all the changes and news

    Although there is no Fortnite Season 12.40 Patch 2 Notes For the Battle Royale mode, we anticipate the main novelties of today's Fortnite update. As in previous updates, new objects, weapons ... and a group of superhero skins are incorporated that nobody or almost nobody could expect.

    BATTLE ROYALE: WHAT'S NEW IN UPDATE 14.30

    New Weapon: Silenced Dual Pistols

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news


    In the absence of the game being operational again, the double silenced pistols are already in the game files, so today they could be available and be the new weapon in this update, along with a new type of rocket launcher, destined to target and chase the helicopters.


    Season 2 map changes

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    Some areas have changed, or will change over the next few days. This is the case of El Tiburon, the secret base that has been converted into a prison. The strange water gates around the Agency have also started to glow, and the Midas room has completely changed.


    New temporary game modes

    The Rotating Spy MTL missions for Chapter 2 - Season 2 have been activated. These action-packed assignments are Operation: Drop Zone and Operation: KO!


    In Operation: Drop Zone, you'll face off in 50v50 battles to get 100 kills before the other team, all this while you face small circles of the storm and gather information to unlock new items in the game called technology.

    On the other hand, in Operation: KO, you will compete in a one-on-one tournament of squads or duos to be the last team standing. The winner gets more information to unlock more technology!

    The technology includes special abilities that can only be used in Spy Games, such as the thruster or the double jump ability. We've also added a lot more technology, like the Great Determination ability that reduces shrinkage, and we'll add even more in the future. Your progress will be kept throughout the season, so get your hands on the tech and improve the way you play!

    Later, a new "Infection" style mode will be activated, in which "infected" players must take down humans. The infected may have special abilities, such as double jump, increased speed with the pickaxe, etc.

    New superhero skins: X-Force

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news


    In the absence of knowing if it will be a new event, or some objects that will be available in the store, there will be more Marvel character skins, specifically the members of X-Force Cable, Psylocke and Domino ...


    For its part, Deapool will also have a new alternative style, to also show off in the style of X-Force. Again, it is currently unknown if it will be part of the new challenges or if it will pass through the store ... but it would not be surprising if it was the first, given the good reception that Deadpool's challenges have had this season.

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    Secret Challenges Return?

    Last week, in the daily assignments panel, an enigmatic photo appeared inviting us to follow a chain made up of three secret missions, find Ted's hidden plans, the challenge telescopes for the Gnomes! and the honey jars from the challenge for the Bears! with additional rewards. We will see shortly if they return this week ... or not.

    Bug fixes

    • Fixed the bug where the controller did not vibrate in some cases when taking the player damage
    • Fixed the bug where Midas's ability to touch gold did not turn items into gold
    • Fixed the challenge of attracting a player or a henchman with the harpoon, not working with henchmen
    • Fixed a bug where it was not possible to interact with Ollie and complete Skye's secret mission
    • The grenade is available again, except in competitive playlists
    • Fixed the bug where the audio display did not show the icons in a solid way.

    CREATIVE MODE: WHAT'S NEW IN THE PATCH 12.40

    Updated the Jungle Temple and Cafe Item Galleries
    We've added more items to the Jungle Temple and Cafeteria Item Galleries. Discover the new additions and how they may be the perfect piece that you are missing to decorate your island.

    ISLANDS

    • Islands must now have at least 1 tag to be published.

    Error correction

    • The phone can no longer interact with the rift console on the center islands.
    • Fixed an issue where islands with multiple item spawners and 20 additional saved items would crash at the start of the game.
    • Items on the edge of the island that are removed will no longer respawn after reloading the island.

    Playability

    Error correction

    • Fixed an issue where asymmetric team rotation could fail if all players on the smaller team left the game before all rounds were completed.
    • Vehicles no longer keep moving after the player leaves them by coming to a complete stop.
    • Fixed a bug that sometimes caused the Perception Trigger Device to lose track of vehicle-mounted players.
    • Fixed a bug that caused various invisible gadgets to be visible when rewinding and advancing in replays.
    • Fixed a bug that caused the Capture Zone Device zone to appear at the wrong scale in replays.
    • Fixed an issue where the target device UI would display inconsistently after rewinding and advancing in replays.
    • Fixed a bug that caused the minigame round to end in a tie if respawn pads were destroyed and the player took damage when the "Only allow respawns if spawn pads found" option was enabled.
    • Fixed an issue where players could respawn between rounds, allowing them to move freely before the start of the next round and jump barriers.
    • Fixed a bug that caused room music to start playing after a round and continue indefinitely.

    WEAPONS AND OBJECTS

    Error correction

    • Fixed an issue where players hiding inside a stealthy snowman or cardboard box would get stuck inside when returning to headquarters or starting a minigame.
    • Fixed an issue where players using a stealthy snowman before starting the game could stay hidden when the game started.
    • Fixed a bug that caused the barrel to display one million rounds in the magazine and reset each time the player started using the barrel.
    • Fixed a bug that caused inconsistencies in the cannon's ammo counter.

    CREATIVE TOOLS AND PHONE

    • Items added to the Quick Bar from the drop-down menu always appear aligned in a grid. Objects copied from the world, even articles found in the world and copied to the quick bar, will retain the alignment of the copied article.

    Error correction

    • Fixed an issue where deleting an item with the phone tool would reproduce a destruction effect.
    • Fixed a bug that caused objects that appeared from the Quick Bar not to respect the grid settings.
    • Fixed an issue where Prefabs and Galleries could not be placed from Creative Inventory.
    • Fixed an issue where the player was unable to fly down while in construction mode.
    • Fixed an issue where gadgets were added to the Quick Bar by default instead of Creative Inventory.
    • Fixed an issue that caused players to lose access to drag and drop items on the Quick Bar.
    • Fixed a bug that caused visual effects of destruction to play when removing items with the phone tool.

    PREFABRICATED AND GALLERIES

    • Jungle Cabin and Jungle Grill have been added to the Jungle Temple Item Gallery.
    • More Uncle Pete's Burgers and Pizzas have been added to the Cafeteria Items Gallery.

    Error correction

    • Fixed an issue with the door gallery that caused items to appear outside of the preview volume.
    • Fixed an issue where the sandcastle in the Shark Item Gallery would appear purple.
    • Fixed a bug that caused some walls in the Jungle Temple Gallery to display the wrong materials.
    • Fixed an issue where Door Gallery items would appear outside of the preview area.

    DEVICES

    Error correction

    • Fixed a bug that caused button devices to not appear in the channel browser.
    • Fixed a bug that caused the Mutation Zone / Elimination Volume to not activate if players spawned on it at the start of a minigame.
    • Fixed an issue where the class selector would not activate if a player spawned on it during a minigame.
    • Fixed an issue where the Gear Settings gadget would not award items to players once they switched from one team to another and then returned.
    • Fixed an issue where the Class Designer would not award items to players who joined the game once it started while "Award on Respawn" was disabled.
    • Fixed an issue where the class designer settings for "Player names and location" did not override the general settings.
    • Fixed an issue where having a very large number of item spawners with many items in each would cause the client to freeze on startup.
    • Fixed an issue where changing "Revert to Default Class" to "End of Game" or "End of Round" would prevent devices from activating when a player of a designated class was eliminated.
    • Fixed a bug that caused the visual effects when activating the Mutation Zone to play multiple times while firing an explosive weapon.
    • Fixed an issue where placing a player spawn platform set to "Current Location" would cause players to appear on the platform or in the sky.
    • Fixed a bug that could cause the sequencer not to activate a trigger device.
    • Fixed an issue where entering a Mecca immediately after starting the game would result in visual errors for players.

    UI AND SOCIAL

    Error correction

    • Fixed a bug that caused the "Show Accumulated Scores" and "Show Accumulated Scores in HUD" settings to conflict, causing the HUD score to display in-game values ​​under the Round label and incorrect values ​​and too high under the Game label.
    • Added a tag for spring prefabs and moved the winter tag further down the list.
    • Fixed an issue where players were unable to scroll down after selecting wheel settings on devices when using the controller.
    • Fixed a bug that caused the game timer to appear multiple times on the map screen.
    • Fixed an issue where the island watermark would continue to be visible even if the "Show island code watermark" option was disabled.

    SAVE THE WORLD: WHAT'S NEW IN UPDATE 12.40

    TICKET OFF EVENT MISSION RETURNS!

    Ray has disappeared. Research the comet and equip yourself to recruit a team of superheroes. Find Ray and bring her back home! Complete the Blockbuster event mission to unlock Mythic Soldier Carbide and Mythical Ninja Caped Star.

    Due to the current situation and taking into account the safety of the voice actors, the new narrative events will be postponed for the time being. 

    CARBIDE, HEAR THE CALL!

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    Heed the call to action

    • Standard Advantage: Loading and unloading. Left and right apply affliction inflicting 13 base energy damage per second for three seconds.
    • Commander Perk: Loading and unloading +. Left and right apply affliction inflicting 26 base energy damage per second for three seconds. Left and right use space guns that launch bouncing piercing lasers.
    • Team Advantage: Covered. FOR EACH - Hero of Epic Rarity or higher increases healing received by 2,5% for each nearby enemy.

     

    THE LAYERED STAR RETURNS FROM THE SHADOWS!

     

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    Shrouded in mystery

    • Standard Advantage: Fan of stars
      • Throw all the Ninja Stars at once in an arc. Add 1 additional star.
    • Commander Perk: Fan of stars +
      • Throw all the Ninja Stars at once in an arc. Add 3 additional stars.
    • Team Advantage: Back and forth
      • Throwing Stars return to your position and deal damage again on the way back. REQUIREMENT: Two ninjas of legendary rarity or higher. 

    AIRCRAFT WRAPPING

    Don't forget to wrap up your hovercraft to be up-to-date before starting your mission!

    Warning: Melee Weapon Wraps and Cosmetic Store are on hold indefinitely while the team focuses on an important new feature.

    KEN SPEED HARE RETURNS!

     

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    "These shells have me up to ...". - Ken

    • Standard Advantage: De-pitting. Kunai Storm drops three Egg Bombs, each causing 37 base damage to nearby enemies.
    • Commander Perk: Dehuedutation +. Kunai Storm drops three Egg Bombs, each causing 111 base damage to nearby enemies.

    Available in the Event Store starting April 18 at 2:00 CEST.

    EASTER EGG LAUNCHER

     

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    Launcher that launches explosive eggs at the shells! Maximum of six active eggs at a time. 

    ERROR CORRECTION 12.40

    • The Nighttime perk no longer deals more damage than intended.
    • Destroyed environment objects on your Storm Shields will no longer respawn.
    • The hero's equipment icons now correctly correspond to the selected hero in the preset equipment menu. 

    CONTENT UPDATE V.12.41

    FIGHTING RABBIT MOON JUMPS INTO BATTLE!

    Fortnite season 12.40 update 2: 12.40 patch notes with all the news

    Jump into action.

    • Standard Advantage: Entrance with a couple of ... Shockwave launches three egg bombs, each causing 54 base damage to nearby enemies.
    • Commander Perk: Entrance with a couple of holes ... +. Shockwave launches three egg bombs, each causing 162 base damage to nearby enemies.

    Available in the Event Store starting April 24 at 2:00 CEST.



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