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    Fortnite season 8: all the news of update 8.0

    La season 8 of Fortnite just started, which means a huge handful of novelties, changes and new content for the battle royale, apart from all the adjustments and modifications that we gave you a few days ago. The tremors and cracks that ended season 7 have given way to a season 8 full of novelties ...

    With the planes already in the camera and other adjustments and modifications that were confirmed last week, the trailer for season 8 already hints at some of the news that awaits us, such as the new volcano and the new surrounding areas, or the canyon. .. In case you haven't seen it yet, you have it just below these lines.



    The best 4K TVs to fully enjoy your PS4 Pro and Xbox One X

    As at the beginning of each new season, we are going to review the what's new in Fortnite season 8. Then we leave you all the details of Fortnite patch 8.0:

    Fortnite season 8: all the news of update 8.0

    Pirate cannon
    Deal damage to enemy locations or structures by launching a cannonball or send them a special pack by launching yourself!

    Fortnite season 8: all the news of update 8.0


    New locations
    Explore the new points of interest that have been generated by the volcano, such as Escalones Estivales and Albufera Apacible.


    Fortnite season 8: all the news of update 8.0

    LIMITED TIME MODE: 50 VS 50

    Your Order
    Two teams of fifty players fighting to the end!

    Mode details

    • Each team has a bus that approaches the island from opposite sides. On the map, the friendly bus is outlined in blue and the enemy is outlined in red.
    • The map has a dotted line that indicates the "battle lines" between the two teams. If you cross the line, you will be more likely to meet enemies.
    • Resource gain increased 25% above the default amount.
    • Chests and ammo boxes appear more often than usual and contain more ammo.

    LIMITED TIME MODE: SHORT DISTANCES

    Your Order
    Close-up combat with shotguns and thrusters!

    Mode details



    • Players start with a thruster in inventory.
    • The only weapons in this mode are shotguns.
    • The storm moves faster than normal starting in the middle of the game.

    WEAPONS AND OBJECTS

    • Pirate cannon: push the cannon into place, aim and fire! Or get inside and throw yourself! The cannon fires cannonballs or players at great distances. Cannonballs and players can pass through a number of objects before stopping and exploding, dealing damage and knocking back nearby players. Deals 100 damage to enemies who take a direct hit and 50 damage to enemies within a small range. It can be found in the environment.
    • To Camera: Stealth Snowman, Cool Grenade, X-4 Stormwing, Shopping Cart, All-terrain Cart

    Error correction

    • Supply drops now appear on the map.
    • If the fire button is pressed while the shotgun's cooldown is still active after changing weapons, then the shotgun will fire automatically when the cooldown ends.
    • Fixed a bug that caused limpets to deal damage through ceilings and floors when stuck to a player.
    • Fixed an issue where players would stick their own remote explosives after using a bush.
    • Fixed an issue where Sniper Rifle shots would go through chain-link fences when in close proximity to them.
    • Fixed an issue where the shotgun flares and pellet indicators on the Epic / Legendary Pump Shotgun would sometimes not appear on other clients.
    • Fixed an issue that resulted in players being unable to use the auto-run feature while using a controller hovercraft.
    • Fixed an issue where items were sometimes invisible to some players.

    Playability

    • Lava will deal 1 damage on contact and will cause players to bounce off the surface. Watch out!
    • Volcanic vents will send players and vehicles flying high in a blast of hot air!
    • The duration of the infinite dab in the room has been increased from 11 hours to 12.
    • Cozy Campfire now glows while active when viewed through a thermal sight.
    • When attempting to place a ceiling or wall trap, the structures necessary to place the trap will be built automatically.

    Error correction



    • The ability to aim down sights while opening doors has been removed to fix a bug that allowed players to shoot earlier than they should.
    • Fixed an issue where players were able to aim their sights while jumping.
    • Fixed an issue where weapons that were picked up would sometimes be unloaded incorrectly. This could happen when a player looted a weapon that another player had dropped right after being eliminated.
    • Fixed a bug that caused the bush to not be destroyed if the player took damage from long distances.
    • Fixed a bug that caused pointing assist to work through windows.
    • Fixed a bug that caused the zip lines to be prevented from being used if players stood too far behind them, hitting the ground while attempting to use the zip lines.
    • Fixed an issue where the player was unable to pick up dropped items near zip line poles.
    • Fixed an issue where entering a vehicle while using the zip line would cause the player to get the immunity to fall damage visual effect.
    • Fixed a bug that caused automatic item pickup to not work when landing for the first time after gliding.
    • Automatic weapon reloading no longer cancels emotes.
    • Fixed a bug that caused the equipped trap to change after dropping a stack of items or after using the last item in a stack of consumables or explosives.
    • Fixed a bug that caused equipped traps to drop when using the hold-down function to switch to collected items.

    SOUND

    • Up and down footstep sounds improvements. There is more contrast in the lower footprints. Adjusted the distance at which footfall sounds up and down are heard to be more realistic.
    • Sound timing for footsteps has been improved when the game sim is heavily loaded.
    • Adjusted the spatialization of the Downed Status Sound Alert.
    • Stereo sounds have been added for all weapons for those who carry it.
    • Added a foley-like audio response when crouching down and scoping a weapon.
    • The rocket launcher arrival sound has been improved. An additional warning layer now plays if the rocket goes towards the player.
    • Distant perspective has been added to enemy delta wing soundtracks.
    • Sound response to damage and eliminations has been improved.
    • A new shield breaking sound has been added.
    • Sound volume increased when enemies destroy structures.
    • The sound when hitting the weak point during harvesting has been improved.

    Error correction

    • Fixed a bug that caused the sound of the wind while in the air to reset when eliminating an enemy that was in the air.
    • Fixed an issue where Sniper Rifle projectile hits would not cause the associated sound to play.
    • Fixed a bug that caused the "Let's go there" gesture to hang indefinitely.
    • Fixed a bug that caused the silenced SMG sound effect to sometimes loop continuously.

    IU

    • The ability to access the patch notes page from the news screen has been added.
    • Visual improvements have been made to squadmate names and indicators.
    • World Marker Improvements: World markers are now visible in the world when placed near players. Double clicking on the marker button will place a "danger" version of that marker. World markers placed while aiming a weapon will also use the danger version. 2D UI markers have been added to world markers, making them easier to see through objects. World markers now have an off-screen indicator and show how far the character is from them. Placing a world marker on an item will display the icon and rarity of that item.
    • Filter tabs have been added to the locker for animated loading screens and pets.
    • An icon has been added in the corner of the cards for certain types of animated cosmetics.

    Error correction

    • Fixed a bug that caused the network connection problem indicator to appear early in the game in some cases due to slow loading.
    • Construction information visibility. If a player is in construction mode and starts planning, then the blueprints, pencil, and ghost structure are saved until the player is able to build again. After landing, the blueprints, pencil, and phantom structure automatically reappear.
    • The Battle Pass and Battle Bundle purchase screen now shows the Creator you support if one is chosen.
    • Fixed an issue where the team's kill count was sometimes inaccurate.
    • Fixed an issue where eliminations would not count well in Playgrounds.

    REPETITIONS

    Error correction

    • Fixed an issue where moving forward or backward on the replays time bar could cause the player's hero model to disappear from the lobby.
    • Fixed an issue where cosmetic styles would not display properly during replays.
    • Fixed a bug that caused the damage numbers on eliminations to be inaccurate during replays.
    • Fixed an issue where weapon firing animations would sometimes play twice in replays.

    MOBILE

    • Added visual feedback when buttons are pressed.
    • HUD visibility when hovering or falling has been changed to be more consistent between mobile and other platforms.
    • Players can now switch between crouching or standing while in build and edit modes.

    Error correction

    • Fixed a bug that caused the background of the room to disappear when closing the player report dialog.
    • Fixed an issue where switching to construction mode and tapping the hotbar at the same time would revert to combat mode.
    • Fixed an issue where attempting to set a trap using a mobile controller would display the animation of the player opening a door multiple times before setting the trap.
    • Fixed players being able to stop crouching while gliding.
    • Fixed an issue where the action button would remain in the UI during the Battle Bus phase.
    • The "Resources" HUD now displays properly within the game after making changes on mobile devices.
    • Fixed an issue where tapping to edit a structure would break the ability to continue editing with the scope until the button was pressed again.
    • Fixed a bug where dragging an object off the access bar would cause a double click.
    • Fixed an issue where the default position of the Zip Line and Pickup Trigger icon would overlap with the Aim icon.
    • Fixed an issue where the controller image would sometimes disappear from the controller setup screen.
    CREATIVE WAY

    NEW IN

    Voice chat updates
    New voice chat options have been added to the Creative Island in-game menu! Share a single channel in Creative mode, regardless of teams, then choose who you want to chat with as you play.


    jungle temple
    Set deadly traps, chilling tests, and build your adventure games with the new Jungle Temple Prefabs.

    Fortnite season 8: all the news of update 8.0


    Playground update
    We have carried out reforms in the playground. Now you're in Creative mode, letting even more friends join in on the fun!

    Fortnite season 8: all the news of update 8.0

    ISLANDS

    • Now you can customize the time of day on the island! A new "Time of Day" option has been added to the My Island menu. By default, the day will advance normally, as it happens in all the islands of the server that are also configured as "Default". You can select a specific time of day, which will make the island always be at that time. Selecting "Random" will automatically choose a random time when the island loads and will stay at that time.
    • Now the islands load much faster.

    Error correction

    • Fixed a bug that caused corn, various bushes, and chain-link fences to prevent players from taking bullet damage.
    • Fixed an issue where island portals would spawn players with an animation in skydiving mode, forcing the player's camera to look down even when teleporting over land.

    Playability

    • A new creative volcano island has been added.
    • A new creative hub island has been added.
    • Playground update. Pair up with 15 more players (a total of 16) in the new Playground hub to explore the four featured islands. Or drop into one of five locations on the Battle Royale map to practice.
    • New Jungle Temple Galleries have been added.
    • XL Visualizer Gallery has been added.
    • Starting inventory, Fresh Grenade, and Alternate Village Set have been added.

    Error correction

    • Players will now reset and island health settings will be applied when joining one.
    • Fixed an issue where being eliminated and entering a vehicle at the same time would cause the player to lose most of the controls.

    Known bug

    • Your friends' Playground sessions will appear when searching the creative servers.

    CREATIVE TOOLS AND PHONE

    • Enhanced resize mode: Resize mode now allows you to stretch and squeeze items in a specific direction, be it width, height, or depth. It works the same as changing the axis of rotation in rotate mode. When resizing elements, elements can now be "flipped" by continuing to shrink them beyond their minimum size. This also works when selecting a specific size direction and allows you to position items in new ways! When the mobile is in resize mode, you can now reset the object size to its default size. It works the same as restarting the rotation in rotate mode.
    • Items can now be embedded in island terrain. Set the collision to "Nothing" to allow elements to move across the terrain. The current collision mode "On" has been renamed to "All" and "Off" to "Terrain only". 
    • New visual aids have been added when placing elements: Now the "center" position of elements is shown while snapping is on. When rotating elements, guides now appear to show the selected axis of rotation. When resizing elements, guides now appear to show the selected direction in which the element will grow, shrink, stretch, or squeeze. These visual guides will also appear briefly when switching between rotate, resize, and grid modes.
    • Players can now interact with objects such as doors, gadgets, and traps even while flying.

    Error correction

    • Fixed a bug that caused the holographic preview of certain items (which had been flipped) to appear in the wrong location when using Cut or Copy.
    • Fixed an issue where some item types (such as musical blocks) would not land on the ground as expected when drop mode was on.
    • Fixed a bug that caused items to fall lower than the terrain in some cases when drop mode was on.
    • Fixed a bug that caused items to move unexpectedly when copied with the phone if they had already been resized before picking them up.
    • Fixed a bug where many items could be placed faster than turbo building speed when pressing the button repeatedly.
    • Fixed the word "quickly" in the delete text of the turbo build.
    • Now the phone tries to use the visible element to determine the limits when possible. Things like the barrier, the elimination zone, etc. are ignored.
    • The rotation code has been restored to use its old rotation logic.
    • Now the phone respects the size and mirror status of each item that appears from prefabs or catalogs. Now the move tool gets the absolute value of the scale before setting the scale values.
    • When placing items below the level, they will not activate the drop mode and they will not fall even lower to the ground. This prevents the drop mode code from setting the new lower transformation of the actors if they act.

    PREFABRICATED

    • Five new Jungle Temple prefabs have been added: Great Pyramid, Pyramid, Courtyard, Temple, Temple A, and Temple B.
    • Four new Jungle Temple galleries have been added: Jungle Temple, Jungle Temple Items, Nature Jungle, and Expanded Jungle Temple Wall
    • Elemental cube gallery added.
    • Five different colored bridge beam galleries have been added: Orange, Gray, Green, White, Blue
    • Ring gallery added.
    • XL Visualizer Gallery has been added.
    • Large environment gallery has been added.
    • Eight different colored obstacle course galleries have been added: White, Orange, Black, Blue, Purple, Grip Tape, Red, Green
    • Obstacle course ladder gallery added.

    DEVICES

    • The billboard has been added. Write and post text on the billboard that can easily be placed on creative islands.
    • The pirate cannon has been added: Push the cannon into place, aim and fire! Or get inside and throw yourself! The cannon fires cannonballs or players at great distances. Cannonballs and players can pass through a number of objects before stopping and exploding, dealing damage and knocking back nearby players. Deals 100 damage to enemies who take a direct hit and 50 damage to enemies within a small range.
    • The bumper and pinball launcher have been added.
    • Additional options have been added to the barrier. Base visible in the game: the possibility of making bases visible or not visible has been added. Deactivate to hide the device base during gameplay. Lock weapons in game: Deactivate to allow weapons and projectiles to pass through the barrier.
    • Speed ​​Boost Traps can be placed on vertical walls.
    • Added the option to hide the checkpoint device during matches.
    • Options have been added to clear the player's inventory when he reaches a checkpoint device.
    • Now the barrier can be set to be completely black.
    • The elimination zone has been renamed to the damage zone.
    • Various options have been added to the damage zone. Base Visible In Game: Disable to hide the base from devices during the game. Damage type: allows immediate removal or prolonged damage. Damage: How much damage is applied with each extended damage update. Damage Refresh Rate: How often the extended damage is applied. Safe Team - Designate a team that will not be affected by the damage volume. Shield Damage: Disable to bypass players' shields and directly damage their total health.
    • Players can now customize the team a Sentinel is assigned to.
    • Added the option to enable or disable additional ammo for weapons coming out of the item spawner. When disabled, some weapons will have very low ammo when picked up.
    • An option has been added for the movement modulator effect to last infinitely during the game.

    Error correction

    • Fixed a bug that caused the starting inventory gadget to grant duplicate items if the "Drop items upon removal" option was disabled.
    • Fixed an issue where items in the Challenge Gallery would collide with the Hovercraft.
    • Sentinels will now target players more reliably when ducking.

    EQUIPMENT

    Error correction

    • Fixed an issue where pressing Apply in the team selection dialog could cause players to switch to team 1 when not intended.
    • Fixed a bug where switching teams could cause a downed state instead of respawning.
    • Fixed a bug where setting a player start to team none behaved as team all.

    IU

    Error correction

    • Fixed an issue where the game description screen would be displayed even while restoring a previous match.
    SAVE THE WORLD

    WHAT'S NEW?

    Hero team
    The new hero team system is here! This is a major change that affects many aspects of the game. Check out the Hero Gear blog for more details!

    Fortnite season 8: all the news of update 8.0

    Love storm
    Love is in the air ... Everybody run! The base has been affected by a virulent outbreak of affection. Now Ray and company will have to put an end to it before things get worse.

    Fortnite season 8: all the news of update 8.0

    Visual update of Villatablón
    Explore the new visual update for Villatablón, which includes the new lakeside biome.

    Fortnite season 8: all the news of update 8.0

    MISSIONS AND SYSTEMS

    • New Beta Storm Mission: Eliminate and Collect
      • Jump into a new 10 minute mission where the storm is approaching at full speed!
      • Remove shells and collect their data; The more you eliminate, the better the rewards.
      • Complete additional random objectives each time you play.
      • Beta Storm Mission Alerts award Spring Tickets and Hero, Schematic, or Survivor XP.
      • The quota will be 5 mission alerts every 24 hours. This quota will not be shared with other alerts.
    • We have significantly increased Hero, Schematic, and Survivor XP rewards for missions and quest alerts within Tablon, Canny Valley, and Woody Peaks.
      • Villatablón: XP of hero and schematics x2, and XP of survivor x3
      • Canny Valley: 3x Hero and Blueprint XP and 4,5x Survivor XP
      • Woody Heights: Hero XP and Schematics x4, and Survivor XP x6
    • We have removed the holiday tickets and the remaining ones will be turned into holiday flames.
    • Mutant Storm Mission Alerts now award Spring Tickets. The fee is 10 tickets every 24 hours.
    • Legendary Troll Stash Llamas can be purchased from the Item Shop for 1000 Spring Tickets.
      • Unlimited quantity
    • Updated various normal progress quest rewards that awarded heroes. This will reduce the number of duplicate heroes received.
      • Players who have already completed these missions will receive the new hero rewards upon login.


    Error correction

    • The Three Strikes mission no longer grants credit for Power Level 64 party missions.
    • Fixed a bug with the way to count traps in the Builder's Challenge mission that caused the player's construction count to reset.
    • Fixed a bug that caused ATLAS to stop working in Fight the Storm missions.
    • Fixed a bug that allowed a player joining mid-game to increase the difficulty of the Ride the Lightning mission.

    IU

    • The collection book progress panel has been updated for cases where the player's current level is lower than their maximum acquired level.
      • The next rewards that have already been earned will be marked with a tick.
      • The Milestone Reward is the next reward the player will earn as they progress.
    • The length of gadget descriptions has been reduced.
    • The messages "Cannot be placed due to an obstacle!" Have been removed. and "Cannot be placed per existing building!" HUD.


    Error correction

    • Fixed a bug that displayed incorrect mission information when changing zones.
    • Fixed stretched badges appearing in the Mission Stats menu within the results screen.
    • A button action indicator has been added for items within the flame summary if the user uses a controller.
    • Fixed a bug that prevented navigating the evolution confirmation panel.
    • Fixed help text below Heroes / Schematics Level Up confirmation to only display on recyclable items.
    • Fixed an issue where the next reward icon would sometimes not appear next to the XP bar on the Command screen.
    • Subtitles have been fixed to appear in the correct position in footage and on the HUD when using resolutions with lower aspect ratios.
    • Fixed a bug that caused Hero Skills to not display correctly in game.
    • Updated the confirmation message when deallocating items from the collection book to display a name for defenders or survivors.
    • Fixed a bug that prevented the transform object picker from correctly centering the scroll box in the details pane when returning from the object inspection screen.
    • Fixed a visual bug that prevented weapon and trap schematic stats from updating correctly when upgrading perks.
    • Fixed missing Quick Access Bar key indicators when changing game presets.
    • Fixed a bug that prevented the ammo gauge from displaying when using ROSIE

    PERFORMANCE

    Object replication has been improved to reduce network bandwidth usage and to prevent timing errors during heavy combat.

    HEROES

    Introducing the new Hero's Gear system.
    The new Hero Gear system is now available in Save the World! Heroes no longer have a full set of static perks that define how they are played. Instead, they are focused on a specific perk, and you can mix different perks in a way that best suits your play style.

    • Check out our blog for all the ins and outs of the new system, or you can also watch the developer update video here!
      • We know that it is difficult to keep up to date with all the changes of the heroes in this patch, so we have created a sheet that will help you discover configurations and know which heroes to unlock with your coupons!
    • We have added 8 new heroes to the game. You will get them as a reward for completing new missions, which are extensions of the class-specific missions and are unlocked after the second Storm Shield Defense in Canny Valley.
      • Archetype Havoc (soldier)
      • Fierabrás Light show (soldier)
      • Dark Vanguard Airheart (Constructor)
      • Conqueror Magnus (builder)
      • Dictated Destiny (ninja)
      • Hiro Pole (ninja)
      • Valkyrie River (globetrotter)
      • Ramírez Ventura (globetrotter)
    • All players will receive a gift box upon login. This includes Hero XP, Evolution Materials, Legendary Flow, Hero Recruitment Coupons, and Training Manuals.
      • The amount of rewards depends on the level of the account.
      • Hero Recruitment Coupons are used to recruit heroes from the collector's book. They can only be used to recruit legendary or mythical heroes from previous events.
      • The other materials can be used to recruit non-event collection book heroes through the normal method.
    • All heroes have been marked for an item reset.
    • All the heroes in the collection book have been marked so that you can unassign a free one only once. It only affects heroes currently in the collector's book.
    • All Mythic Heroes earned that grant a Team Buff will retroactively grant it.
      • Carlos Estropajos and Anthony Estropajos do not provide team advantage, as together they provide the "BASEEXPLOSIVA" team advantage.
    • Many of the heroes that were costume variations are now unique heroes and therefore need their own names.
      • Rarity
        • Carlos Scourer is now Mythic rarity.
        • Soldados
        • Renamed Ramirez Infantry Corpse to Ramirez Demon Soldier.
        • Wild Cat Centuriona has been renamed Colonel Wild Cat.
        • Renamed Raider Bounty Hunter to Shrapnel Bounty Hunter.
        • Raiding Velociraptor has been renamed Velociraptor Posta.
        • It has been renamed Luck Demolisher Wild Cat to Four Leaf Wild Cat.
        • Furious Bounty Hunter has been renamed Massacre Bounty Hunter.
        • Double Agent Vaughn has been renamed Vaughn The Leader.
        • The Urban Assault Sledgehammer has been renamed Tactical Assault Sledgehammer.
        • Stars and Stripes Bounty Hunter has been renamed Starry Bounty Hunter.
      • Builders
        • Hazard the 13th has been renamed Kyle the 13th.
        • Thora Machinist has been renamed Thora Thunder.
        • Riot Hazard has been renamed Riot Hazard.
        • Wrecking Bull has been renamed Saboteur Bull.
        • Airheart has been renamed to Airheart Guard Gunner.
        • Penny Stars and Stripes has been renamed Penny Patriot.
        • Syd has been renamed Kinetic Rhythms as Syd Scourers.
        • Hype BASE has been renamed Hype Marathoner.
      • Ninjas
        • Lethalblade Scorpion has been renamed the Deathstar Scorpion.
        • Scorch Thunderfist has been renamed Scorch Whirlwind.
        • Fiona Harvester has been renamed Fiona Snow.
        • Piercing Lotus Moon has been renamed Deadly Lotus Moon.
        • Explosive Killer Ken has been renamed the Infiltrator Ken.
        • Igor Touch of Death has been renamed Igor Plague Doctor.
        • Shuriken Master Callurai has been renamed Swift Callurai Shuriken.
      • Globetrotter
        • Buzz Road Breaker has been renamed Buzz Blaster Blaster.
        • AC Stars and Stripes has been renamed AC Old Glory.
        • Recuperador Celtiño has been renamed Celtiño Scrutinizer.
        • Renamed Flare Eagle Eye to Fiery Flower Eagle Eye.
        • Shock Gunner Buzz has been renamed Ambush Buzz.
        • Beetlejess Ranger has been renamed Beetlejess.
      • Skill and Perk Name Changes
        • It has been renamed Seismic Shock to Seismic Shake.
        • Sustained Impact has been renamed Sustained Shake.
        • Phase Lethal has been renamed Blaze of Glory.


    Skill balance changes
    As part of the hero gear changes, we've made balance changes throughout the game. As a result, we've changed the balance of some skills to bring them closer to their new models. Going forward, we will have a better reference to adjust skills for the future.

    • Builder
      • Bull lunge
        • Base damage reduced from 156 to 104.
        • Now deals environment damage by default (251 base environment damage).
      • SEÑ.UELO
        • Base duration reduced from 7 seconds to 6 seconds.
          • LURE now has better access to perks that reduce its cooldown and increase its duration. This change has been made to reduce the 100% frequency of the period of use of LURE in a team environment while still being a very powerful crowd control method.
      • Plasma pulse
        • Base damage per hit increased from 18 to 46.
          • Plasma Pulse has not met expectations for a long time. This damage boost will make it a competitive option for builders.
      • ROSIE
        • Base damage increased from 67 to 69.
    • Globetrotter
      • Phase change
        • Energy cost increased from 10 to 15.
          • Phase Shift now has better access to a number of performance-enhancing benefits. The goal of this change is to give more weight to power management rather than just loads.
        • Movement speed bonus reduced from 33% to 30%.
      • Seismic Shake (Before: Seismic Shock)
        • Base damage increased from 98 to 114.
      • Discharge tower
        • Stun duration reduced from 0,75s to 0,5s.
      • O.S.I.T.O.
        • Damage per hit reduced from 16 to 13.
          • This change will help promote active play while still including TEDDY in settings.
    • Ninja
      • Crescent kick
        • Base damage increased from 61 to 121.
        • Impact increased from 750 to 800.
        • Stun duration reduced from 3 seconds to 2,5 seconds.
          • Crescent Kick still retains its identity as a rapid stun ability, but now has an improved damage component to make it a competitive combat option.
      • Dragon Slash
        • Base damage increased from 94 to 115.
      • Kunai storm
        • Base damage increased from 128 to 184.
          • Kunai Storm was a bit weaker than we intended, so we're giving it a damage buff to compensate for the difficulty of use.
      • Smoke bomb
        • Base damage per tick increased from 41 to 52.
      • Ninja stars
        • Base damage increased from 52 to 87.
        • Cooldown increased from 6 to 10 seconds.
        • Now pierces through enemies by default.
        • He can no longer activate the headshot damage multiplier.
          • Ninja Stars has been a special ability and was only viable for some ninjas because it did not pierce through enemies. To make it more competitive, we've replaced useless headshot damage with an ability to pierce through enemies as part of the base skill, as well as giving it a huge damage boost.
    • Soldier
      • Fragmentation grenade
        • Energy cost reduced from 45 to 30.
          • This way you can use the 3 grenade charges in a row.
        • Base damage increased from 101 to 103.
        • Impact reduced from 595 to 500.
      • In command plan
        • Base damage reduced from 25 to 23.
      • Left and right
        • Base damage increased from 57 to 60.
        • Headshot damage bonus reduced from 75% to 50%.
      • Shock wave
        • Base damage increased from 91 to 102.
        • Impact reduced from 1650 to 1500.
      • War cry
        • Energy cost reduced from 50 to 40.


    Team perks have been added!
    Equipment Perks are powerful abilities that are activated by meeting certain requirements on the hero's equipment. When you have equipped the correct heroes, you will unlock their power! Meet the exact requirements or bring as many heroes as you can who meet them to get the most benefit. Team perks are received through story events, event rewards, and more. Can also be obtained from Mythical Heroes! You have a list of all the mythical heroes and the equipment advantages that they grant below.

    • Bladestorm Enforcer
      • Infinite shadow
        • Shadow Stance duration increased for each matching hero.
    • Carbide
      • Covered
        • For each matching buff, heal received increases based on the number of nearby enemies.
    • Lobuno
      • Hunting instinct
        • Eliminations at night or evening grant additional melee damage and vamp for each matching hero.
    • River Field Agent
      • Phase blaster
        • Every few seconds, your next shot will be a Phase Pulse.
    • Kassandra lynx
      • Strength of weakness
        • Each hero's shield is restored for each energy point spent.
    • Ramírez Master Grenadier
      • Human warmth
        • Using an ability while frozen reduces the cooldown of all active soldier abilities and removes the freeze effect.
    • Kyle M.E.G.A.B.A.S.E.
      • Overloaded traps
        • Increases damage dealt by all traps affected by BASE
    • Jess Phase Explorer
      • Gearshift
        • Grants Phase Shift additional charges, but reduces range.
    • Rapid Fire Calamity
      • Hot swap
        • Eliminations increase the damage of all weapon types for a period of time. Stacks once for eliminations of each weapon type.
    • Ragnarok
      • Des-bye-that
        • Taking melee damage freezes husks and slows monsters in the mist.
    • Crow
      • Preventive attack
        • For each matching buff, deal bonus damage to enemies at full health.
    • Syd Scourers
      • B.A.S.E. E.X.P.L.O.S.I.V.A.
        • Improves damage and crit rating in a radius around BASE
    • Zenith below zero
      • Come back to you
        • Reduces the duration of elemental status effects applied to you.
    • Ken Master Swordsman
      • Powered punch
        • After casting an ability, the next strong melee attack costs 20% less for each match.
    • The caped star
      • Back and forth
        • Ninja stars return to you after hitting their target or after a specified time.
    • Wukong
      • Flying mantis
        • You get 2 additional jumps for Leap of the Mantis.


    New combinations of perks and heroes!
    All perks have been rebalanced, modified, and adjusted. We have also distributed them among the existing heroes. The new heroes that can be acquired by playing will always be costume variations of the existing heroes. All heroes now have a standard perk, which is awarded to players no matter where they are assigned on the hero's team.

    • Heroes assigned as Commander will receive the "Commander Upgrade" mod for the Standard Perk listed below.
      • Note: All standard perks without specific text indicating their commander upgrade will increase the number effectiveness of their standard perk when assigned as commander.
      • In order to accommodate the changes to class perks, we have adjusted all of the heroes' skill sets. Instead of listing the changes, we are going to indicate what each hero now has as a whole.


    Soldados

    • NEW: class benefits
      • NEW: Don't turn the thermometer up
        • After 3 kills with a ranged weapon, you gain 35% weapon stability and increase ranged weapon damage by 10% for 7 seconds.
      • NEW: Enemy Fire
        • Each consecutive hit with a ranged weapon against the same target deals 3% increased damage. Stacks 5 times.
      • ELIMINATED Debilitating Shots
        • We reevaluate the way we design certain aspects of the game as it evolves. In this case, we think that vulnerability works best when limited to short periods of time, allowing players to deal burst damage as a group. A good example is freeze traps. Sustained concentrated fire is still a strong point for soldiers, but by removing Debilitating Shots, we can put vulnerability to better use so there are small amounts of burst damage time.
    • Support Specialist Hawk
      • Fighter lungs
        • Reduces the energy cost of Warsong.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Demon Soldier Ramirez
      • Experienced in combat
        • Increases the duration of War Cry.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Jonesy Comesesos
      • Experienced in combat
        • Increases the duration of War Cry.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Banshee Special Forces
      • Fight or run
        • Extra damage and movement speed during War Cry's effect.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Ramírez special forces
      • Fight or run
        • Extra damage and movement speed during War Cry's effect.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Special Forces Jonesy
      • Fight or run
        • Extra damage and movement speed during War Cry's effect.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Colonel Wild Cat
      • Leadership
        • Reduces the cooldown of War Cry.
      • Abilities: War Cry, Shockwave, Frag Grenade
    • Falcon Centurion
      • Mighty roar
        • Warsong's range increased.
      • Abilities: War Cry, Shockwave, Frag Grenade
    • Sargento Jonesy
      • I'm not done yet
        • Increases the duration of In Command Plan.
      • Abilities: Commando, War Cry, Shockwave
    • Ramírez Birthday Brigade
      • I'm not done yet
        • Increases the duration of In Command Plan.
      • Abilities: Commando, War Cry, Shockwave
    • Bounty hunter Shrapnel
      • Boosted cartridges
        • Shotgun damage increased.
      • Abilities: Shockwave, Frag Grenade, War Cry
    • Ramirez Revolutionized
      • Look quick
        • Sniper Rifles damage and fire rate increased.
      • Abilities: Shockwave, Frag Grenade, War Cry
    • Velocirraptor Post
      • Critical burst
        • Shotguns critical strike damage increased.
      • Abilities: Shockwave, Frag Grenade, War Cry
    • Jonesy Rabbit Raider
      • Accurate shot
        • Sniper Rifles critical strike damage increased.
      • Abilities: Shockwave, Frag Grenade, War Cry
    • Demolisher Jonesy
      • Cluster bomb
        • Frag Grenade launches a cluster of smaller grenades that explode.
        • Commander Upgrade: Increases the damage of small grenades.
      • Abilities: Frag Grenade, War Cry, Shockwave
    • Wild cat Four leaves
      • Pomegranate generation
        • Eliminating enemies has a chance to spawn Frag Grenade charges.
      • Abilities: Frag Grenade, War Cry, Shockwave
    • Highland Warrior Wild cat
      • Point and end
        • Reduces the energy cost of Frag Grenade.
      • Abilities: Frag Grenade, War Cry, Shockwave
    • Jonesy War Dog
      • Backpack
        • Increases Frag Grenade charges.
      • Abilities: Frag Grenade, War Cry, Shockwave
    • Slaughter Bounty Hunter
      • Explosive optimization
        • Eliminating enemies can cause area of ​​effect explosions.
      • Abilities: Shockwave, War Cry, Frag Grenade
    • Renegade Berserker
      • Short wick
        • When your shield is broken, Shockwave's cooldown is reset.
        • Commander Buff: Also reduces cost to 0 and reduces activation time.
      • Abilities: Shockwave, War Cry, Frag Grenade
    • Wukong
      • Explosive bullets
        • Eliminating enemies can cause area of ​​effect explosions.
      • Abilities: Frag Grenade, Shockwave, War Cry
    • Ramirez Cast
      • In a hurry
        • Reloading the weapon when the magazine is empty increases the shield regeneration rate.
        • Commander Upgrade: Also increases reload speed and shield regeneration effect.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Bullet Storm Jonesy
      • Growing up
        • Firing a weapon from a distance increases damage and rate of fire.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Cast Jonesy
      • The cropped one!
        • Increases the damage of In Command Plan.
        • Commander Upgrade: Increases bonus damage and changes damage type to Energy.
      • Abilities: Commando, War Cry, Frag Grenade
    • Evelynn Double Agent
      • Where is left?
        • Eliminating enemies with guns reduces the active cooldown of Left and Right.
      • Abilities: Left and Right, Frag Grenade, Shockwave
    • Vaughn The Leader
      • Grenade damage
        • Frag Grenade damage increased.
      • Abilities: Left and Right, Frag Grenade, Shockwave
    • River First shot
      • First assault
        • After reloading an assault weapon, the next shot deals a critical hit.
      • Abilities: Frag Grenade, Left and Right, Shockwave
    • Rapid Fire Calamity
      • Six bullet revolver
        • The first six pistol shots deal increased damage and a higher hit.
      • Abilities: Left and Right, War Cry, Commando Plan
    • Carlos Estropajos
      • Bass solo
        • Eliminations increase the duration of War Cry.
        • Commander Upgrade: Increases the effect of Bass Solo
      • Abilities: Shockwave, Frag Grenade, Commando Plan
    • Fierabrás Light show
      • Who saves, finds
        • Increase the magazine size of ranged weapons.
      • Abilities: Commando, Left and Right, War Cry
    • Havoc Archetype
      • Escapism Artist
        • Using Shockwave temporarily increases movement speed.
        • Commander Upgrade: Additionally, temporarily adds more armor.
      • Abilities: Shockwave, Left and Right, Frag Grenade
    • Fierabrás Comando
      • Same plan
        • Reduces the cooldown of In Command Plan.
      • Abilities: Commando, Frag Grenade, Shockwave
    • Subcommander Jonesy
      • Same plan
        • Reduces the cooldown of In Command Plan.
      • Abilities: Commando, Frag Grenade, Shockwave
    • Rescue Soldier Ramirez
      • Assault damage
        • Assault Rifle damage increased.
      • Abilities: Frag Grenade, Shockwave, Commando Plan
    • Havoc Rescue Soldier
      • Assault damage
        • Assault Rifle damage increased.
      • Abilities: Frag Grenade, Shockwave, Commando Plan
    • Ramírez Master Grenadier
      • Size Matters
        • Increase the radius of Frag Grenade.
      • Abilities: Frag Grenade, Commando Plan, Shockwave
    • Bounty hunter Urban assault
      • Let it Rain
        • After landing a headshot, temporarily increase headshot damage and rate of fire.
      • Abilities: Commando, Shockwave, Frag Grenade
    • Skull Trooper Jonesy
      • The devil recharges it
        • After reloading, you temporarily take damage.
      • Abilities: Commando, Shockwave, Frag Grenade
    • Tactical Assault Sledgehammer
      • Critical Assault Damage
        • Increase the critical strike damage of assault rifles.
      • Abilities: Commando, Shockwave, Frag Grenade
    • Ramirez Skull Ranger
      • The devil recharges it
        • After reloading, you temporarily take damage.
      • Abilities: Commando, Shockwave, Frag Grenade
    • Jonesy Survivor
      • Survival expert
        • Eliminating enemies restores health for a long time.
      • Abilities: Shockwave, Frag Grenade, Commando Plan
    • Star bounty hunter
      • Spoils of war
        • Ability to recover ammo after eliminations during War Cry.
      • Abilities: War Cry, Frag Grenade, Commando Plan
    • Jonesy Stars and Stripes
      • Assault Ammo Recovery
        • Hitting an enemy with an assault rifle has a chance to recover ammo.
      • Abilities: Shockwave, Frag Grenade, Commando Plan
    • Loving Jonesy Montaraz
      • Powerful impact
        • Increase the radius of Shockwave.
      • Abilities: Shockwave, Frag Grenade, Commando Plan
    • Crow
      • Twinblast
        • Left and right damage increased.
        • Commander Upgrade: Also causes Left and Right hits to cause explosions.
      • Abilities: Left and Right, War Cry, Frag Grenade
    • Carbide
      • Loading and unloading
        • Left and right apply an energy affliction.
        • Commander Upgrade: Also causes Left and Right hits to bounce off walls and through enemies.
      • Abilities: Left and Right, Shockwave, Frag Grenade
    • Renegade Shock Trooper
      • Doppler effect
        • Reduces the cooldown of Shockwave.
      • Abilities: Shockwave, Frag Grenade, Commando Plan
    • Ramirez Command
      • Same plan
        • Reduces the cooldown of In Command Plan.
      • Abilities: Commando, Frag Grenade, Shockwave
    • Renegade Command
      • Same plan
        • Reduces the cooldown of In Command Plan.
      • Abilities: Commando, Frag Grenade, Shockwave
    • Happy bounty hunter
      • Present ... presents!
        • Eliminate enemies has a chance to drop a gift. Gifts improve movement speed, damage, or energy regeneration.
      • Abilities: Left and Right, Frag Grenade, War Cry
    • General Winter
      • Snowy command
        • Every few shots, Commando fires an explosive snowball that deals water damage.
      • Abilities: Commando, Left and Right, Frag Grenade
    • Nutcracker
      • Crazy new
        • Dealing damage with ranged weapons grants stacks of Insanity. Each stack increases the damage, but reduces the accuracy of the weapons. The upgrade is lost when changing weapons or reloading.
      • Abilities: Left and Right, Shockwave, Frag Grenade
    • Jonesy Montaraz demonic loving
      • Fuel of the Fallen
        • By achieving a kill, you get energy regeneration for a short period of time.
      • Skills: Frag Grenade, Shockwave, Left and Right


    Builders

    • Class advantages:
      • BASE is now set as a trap so builders can use more skills.
        • Available from the cheat wheel.
        • Connects to structures up to four squares apart.
        • Increase the armor of connected structures by 50.
        • No longer reflects damage by default.
    • Kinetic overload
      • When an enemy is thrown off balance with a melee attack, it deals 25 damage in a half-square radius.
      • Melee attack critics increase melee impact damage by 10% for 5 seconds. Stacks 5 times.
    • Harper Supervisor
      • All on wheels
        • Reduces the cooldown of LURE
      • Skills: SEÑ.UELO, Plasma Pulse, Torus Embestida
    • Kyle el 13.º
      • But I feel good
        • LURE deals damage to melee attackers.
      • Skills: SEÑ.UELO, Plasma Pulse, Torus Embestida
    • Power BASE Knox
      • Energy modulation
        • Structures attached to BASE regenerate health.
      • Skills: ROSIE, SEÑ.UELO, Plasma pulse
    • Penny POWER BASE
      • Energy modulation
        • Structures attached to BASE regenerate health.
      • Skills: ROSIE, SEÑ.UELO, Plasma pulse
    • Kyle Power BASE
      • Energy modulation
        • Structures attached to BASE regenerate health.
      • Skills: ROSIE, SEÑ.UELO, Plasma pulse
    • Sentinel Hype
      • And give him what
        • Increases the duration of SEÑ.UELO
      • Skills: SEÑ.UELO, ROSIE, Plasma pulse
    • Guardian Bull
      • Critical probability of tools
        • Critical rating for tools increased.
      • Skills: Bull Attack, Plasma Pulse, SIGN
    • Harper Machinist
      • Resistant traps
        • Increases the useful life of the traps.
      • Skills: Plasma Pulse, ROSIE, SEÑ.UELO
    • Thora Thunder
      • Electrified floors
        • Enemies in the area affected by BASE take energy damage periodically.
      • Skills: Plasma Pulse, Bull Attack, OIL SIGN
    • Kyle Ranger
      • Basic doctor
        • Grants health regeneration while inside BASE
      • Abilities: Bull Dash, ROSIE, Plasma Pulse
    • Hazard Antidisturbios
      • A hot minute
        • Reduces the cooldown of Plasma Pulse.
      • Skills: Plasma Pulse, Bull Attack, OIL SIGN
    • Riot Police Izza
      • Plasma Pulse Blast
        • When placed, Plasma Pulse immediately fires a wave of plasma dealing energy damage.
      • Skills: Plasma Pulse, Bull Attack, OIL SIGN
    • heavy Kyle BASE
      • Feel the BASE
        • BASE explodes after a set number of enemies are killed nearby.
      • Skills: SEÑ.UELO, ROSIE, Torus Embestida
    • Penny Blasting
      • Faster explosions
        • Increase the damage of explosive weapons.
      • Skills: SEÑ.UELO, Plasma Pulse, Torus Embestida
    • Saboteur Bull
      • Get ready for a surprise!
        • LURE explodes when destroyed or when it expires.
      • Skills: SEÑ.UELO, Plasma Pulse, Torus Embestida
    • 8-bit Demolisher
      • Tough machine
        • Using an ability causes subsequent shots to reduce the weapon's lifespan less.
      • Skills: SEÑ.UELO, Plasma Pulse, Torus Embestida
    • Penny Vintage-Tech
      • Breakdown
        • Increases the radius of the Plasma Pulse Orb's explosions.
        • Commander Upgrade: Activate Orb Deployment at the same time and increase damage.
      • Skills: Plasma Pulse, ROSIE, SEÑ.UELO
    • Air Heart Guard Gun
      • ROSIE'S WAR
        • ROSIE deals more damage.
        • Commander Upgrade: Also changes the damage type to Energy.
      • Skills: ROSIE, Plasma Pulse, OIL SIGN
    • Grinch
      • More wood
        • Each elimination with ROSIE increases your damage.
      • Skills: ROSIE, Plasma Pulse, OIL SIGN
    • Skyheart Dark Vanguard
      • Software
        • Increases energy efficiency on heavy tool attacks.
      • Skills: Plasma Pulse, ROSIE, SEÑ.UELO
    • Conqueror Magnus
      • And you don't move
        • LURE deals prolonged damage to enemies in pull radius.
      • Skills: SEÑ.UELO, ROSIE, Torus Embestida
    • The Ice King
      • Frozen castle
        • BASE immobilizes enemies that are in structures affected by BASE
        • Commander Upgrade: Attacking structures affected by BASE causes enemies to freeze.
      • Skills: ROSIE, SEÑ.UELO, Torus Embestida
    • Kyle M.E.G.A.B.A.S.E.
      • Mega-B.A.S.E.
        • Increase BASE connectivity
      • Skills: Plasma pulse, ROSIE, Bullfight
    • Hazard Patches
      • Catched
        • Increase the speed of repairing buildings.
      • Skills: Plasma pulse, ROSIE, Bullfight
    • Penny Gatonstructora
      • Accelerated lunge
        • Reduces the cooldown of Bull Rush.
      • Abilities: Bull Dash, ROSIE, Plasma Pulse
    • Penny Electric Pulses
      • Fully contained
        • BASE now reflects damage.
      • Abilities: ROSIE, Plasma Pulse, Bull Dash
    • penny patriot
      • Emergency override
        • When your shield is broken, the cooldown of Bull Rush is instantly reset.
        • Commander Buff: Also reduces cost to 0 and reduces activation time.
      • Abilities: Bull Dash, Plasma Pulse, ROSIE
    • Penny Tank
      • Boosted attacks
        • Tool damage increased.
      • Skills: ROSIE, Bull Attack, Plasma Pulse
    • Syd Scourers
      • Maximum overload
        • Kinetic Overload damage increased.
      • Skills: ROSIE, SEÑ.UELO, Torus Embestida
    • Izza Plasma Specialist
      • Super pulse
        • Increase the damage of Plasma Pulse.
      • Skills: Plasma pulse, OIL SIGN, Bullfight
    • Penny Bunny
      • Plasma hyperload
        • Reduces the energy cost of Plasma Pulse.
      • Skills: Plasma pulse, OIL SIGN, Bullfight
    • Kyle BASE
      • Elevated architecture
        • Increases the health of buildings in the BASE area
      • Abilities: Bull Dash, ROSIE, Plasma Pulse
    • Marathon Hype
      • Long lunge
        • Increases the distance of Bull Dash.
      • Abilities: Bull Dash, ROSIE, Plasma Pulse
    • Penny Guardian
      • Critical probability of tools
        • Critical rating for tools increased.
      • Skills: Bull Attack, Plasma Pulse, SIGN
    • Knox Guardian
      • Critical probability of tools
        • Critical rating for tools increased.
      • Skills: Bull Attack, Plasma Pulse, SIGN


    Ninjas

    • Class advantages:
      • Leaping mantis
        • Jump a second time while in the air without expending more energy.
        • Grants immunity to falling damage.
      • Gloomy stance
        • Killing an enemy with a melee weapon grants 60 Armor and 15% increased Movement Speed ​​for 4 seconds.
        • Throwing Stars or Dragon Slash no longer activates by default.
    • Fighter Moon
      • Quick kick
        • Reduces the cooldown of Crescent Kick.
      • Abilities: Crescent Kick, Dragon Slash, Smoke Bomb
    • Crash Pie Rock
      • Restless feet
        • Increases the damage of Crescent Kick.
        • Commander Upgrade - Increases damage further and changes damage type to Energy.
      • Skills: Crescent Kick, Smoke Bomb, Throwing Stars
    • Duelist thread
      • Launch tested
        • Reduces the energy cost of Throwing Stars.
      • Abilities: Throwing Stars, Dragon Slash, Crescent Kick
    • Sarah Cuddle Specialist
      • Dragon tail
        • Dragon Slash leaves a lingering trail of energy, dealing extended damage to enemies in the area.
        • Commander Buff: Additionally, immobilizes affected targets and increases the effect.
      • Abilities: Dragon Slash, Throwing Stars, Crescent Kick
    • Deadly Star Scorpion
      • Corrosive stars
        • Throwing Stars afflicts their targets, dealing extended energy damage.
      • Abilities: Throwing Stars, Crescent Kick, Dragon Slash
    • Crash Deadly Blade
      • Corrosive hits
        • Critical hits with melee weapons deal extended damage.
        • Commander Buff: Increases damage dealt and immobilizes afflicted targets.
      • Abilities: Throwing Stars, Crescent Kick, Dragon Slash
    • Mari Power Thief
      • Rebound
        • Crescent Kick returns energy for each enemy it hits.
      • Abilities: Crescent Kick, Dragon Slash, Smoke Bomb
    • Sarah Alquimista
      • Medicinal vapors
        • Smoke Bomb now heals allies who enter the affected area.
      • Abilities: Smoke Bomb, Throwing Stars, Dragon Slash
    • Scorch Whirlwind
      • Patitieso
        • Increase the impact of Crescent Kick.
        • Commander's Upgrade: Adds a stun to Crescent Kick.
      • Abilities: Crescent Kick, Smoke Bomb, Dragon Slash
    • Mari Puñotrueno
      • Dragon flash
        • When your shield is broken, an area-of-effect blast stuns nearby enemies.
        • Commander Upgrade - Adds damage to the blast.
      • Abilities: Crescent Kick, Smoke Bomb, Dragon Slash
    • Sarah Harvester
      • It's a scythe to meet you
        • Scythe attacks deal bonus damage to immobilized targets.
        • Commander Upgrade: Scythe attacks apply a root.
      • Abilities: Smoke Bomb, Throwing Stars, Dragon Slash
    • Fiona Nivea
      • Anatomy lessons
        • Increases the critical rating of axes, scythes, and swords.
      • Abilities: Smoke Bomb, Throwing Stars, Dragon Slash
    • Luna Loto mortal
      • Holes to gogó
        • Increases spear damage against afflicted targets.
        • Commander Buff: Spear strikes afflict targets, causing them to take damage over time.
      • Abilities: Throwing Stars, Smoke Bomb, Crescent Kick
    • Piercing Lotus Blade
      • Spiky fury
        • Increases energy efficiency on heavy spear attacks.
      • Abilities: Throwing Stars, Smoke Bomb, Crescent Kick
    • Infiltrated Ken
      • Infinite smoke
        • Increase the radius of Smoke Bomb.
      • Abilities: Smoke Bomb, Throwing Stars, Dragon Slash
    • Plague Doctor Igor
      • Austerity
        • Reduces the cost of Smoke Bomb.
      • Abilities: Smoke Bomb, Throwing Stars, Dragon Slash
    • Lobuno
      • Night stalker
        • Increases movement speed at night.
        • Commander Upgrade: Increases bonus movement speed at night and reduces the cost of ninja skills.
      • Abilities: Dragon Slash, Kunai Storm, Crescent Kick
    • Hooded shadow
      • Aura corrupted
        • While in Shadow Stance, an aura surrounds you, dealing damage to enemies around you.
      • Abilities: Dragon Slash, Throwing Stars, Smoke Bomb
    • Destination Dictation
      • Comfortable sword
        • Increases energy efficiency on heavy sword attacks.
      • Abilities: Crescent Kick, Throwing Stars, Kunai Storm
    • Hiro Pole
      • Kunais collection
        • Killing enemies with Kunai Storm reduces their cooldown.
      • Abilities: Kunai Storm, Dragon Slash, Smoke Bomb
    • Kassandra lynx
      • Hanging from the hoop
        • After using Kunai Storm, you temporarily gain Slow Fall, dealing more damage in midair.
        • Commander Upgrade: Increases damage dealt while hovering.
      • Abilities: Kunai Storm, Throwing Stars, Smoke Bomb
    • Sarah Antiarrumacos
      • Quick charge
        • When you get a kill with a melee weapon, you regain some energy.
      • Abilities: Kunai Storm, Smoke Bomb, Throwing Stars
    • The caped star
      • Fan of stars
        • All Ninja Stars are instantly launched in an expanding arc. In addition, the number of stars increases.
      • Abilities: Throwing Stars, Crescent Kick, Smoke Bomb
    • Bladestorm Enforcer
      • kunainiquilación
        • Kunai explode on hit, dealing energy damage in a radius.
      • Kunai Storm, Throwing Stars, Dragon Slash
    • Scorch Dragon
      • Dragon wings
        • Increases the length of Dragon Slash.
        • Commander Upgrade: Increases the width and damage of Dragon Slash.
      • Abilities: Dragon Slash, Throwing Stars, Smoke Bomb
    • Sarah Hotep
      • Return of the dragon
        • Reduces the cost of Dragon Slash.
      • Abilities: Dragon Slash, Throwing Stars, Smoke Bomb
    • Swift foot ken
      • Fast
        • Movement speed increased.
      • Abilities: Dragon Slash, Throwing Stars, Smoke Bomb
    • Mari Touch of Death
      • Tactical belt
        • Reduces Smoke Bomb's cooldown.
      • Abilities: Smoke Bomb, Throwing Stars, Dragon Slash
    • Ken Sprinter
      • Murder
        • Dealing melee damage increases the damage dealt by all melee weapons.
      • Abilities: Throwing Stars, Dragon Slash, Smoke Bomb
    • Sarah Killer
      • Murder
        • Dealing melee damage increases the damage dealt by all melee weapons.
      • Abilities: Throwing Stars, Dragon Slash, Smoke Bomb
    • Lotus Slayer Sarah
      • Murder
        • Dealing melee damage increases the damage dealt by all melee weapons.
      • Abilities: Throwing Stars, Dragon Slash, Smoke Bomb
    • Lotus Killer Ken
      • Murder
        • Dealing melee damage increases the damage dealt by all melee weapons.
      • Abilities: Throwing Stars, Dragon Slash, Smoke Bomb
    • Shuriken Master Sarah
      • Waterfall
        • Throw additional Ninja Stars.
      • Abilities: Dragon Slash, Throwing Stars, Smoke Bomb
    • Llamurái Shuriken veloz
      • Fast fire
        • Reduces the cooldown of Throwing Stars.
      • Abilities: Dragon Slash, Throwing Stars, Smoke Bomb
    • Ken Master Swordsman
      • Legendary blade
        • Deals bonus sword damage while Shadow Stance is active.
      • Abilities: Smoke Bomb, Throwing Stars, Dragon Slash
    • Jade Killer Sarah
      • Murder
        • Dealing melee damage increases the damage dealt by all melee weapons.
      • Abilities: Throwing Stars, Dragon Slash, Smoke Bomb


    Globetrotter

    • Class advantages:
      • Anti-Material Charge is now the pickaxe's default strong attack for all Wanderers.
        • Unleash a punch that destroys structures and collects their materials.
        • Deal 50 damage and 240 hit to enemies.
        • Cost: 45 Energy
        • Cooldown: 0
      • Concentration
        • After 5 hits with a pickaxe, gain an additional 7,5% movement speed and 25% pickaxe damage. Removed when changing weapons.
        • Grants the ability to see chests through walls within a radius.
      • Booty flame
        • Loot Llama Fragments now create Loot Llama right there instead of granting the Loot Llama ability.
        • The Loot Llama lasts 10 minutes and displays a stopwatch above it.
          • Our goal with Loot Llamas is to make them an exciting reward. By blocking one of the abilities, we created a conflict every time the players encountered one.
          • We intend for players who pass up a Loot Llama to do so because they don't need the loot, not because it limits their skill set.
    • Executioner Bear Cub
      • Funky bear
        • Increase the duration of OSITO
      • Abilities: Teddy Bear, Seismic Shake, Phase Shift
    • Scout Eagle Eye Recon
      • Forward phase
        • Phase Shift bonus movement speed increased.
        • Commander Upgrade - further increases bonus and increases teleport distance.
      • Abilities: Phase Shift, Shock Tower, Seismic Shake
    • Recon Scout Jess
      • Forward phase
        • Phase Shift bonus movement speed increased.
        • Commander Upgrade - further increases bonus and increases teleport distance.
      • Skills: BEAR, Discharge Tower, Seismic Shake
    • AC Recon Scout
      • Forward phase
        • Phase Shift bonus movement speed increased.
        • Commander Upgrade - further increases bonus and increases teleport distance.
      • Abilities: Phase Shift, Shock Tower, Seismic Shake
    • Celtiño Vanguardia
      • Geologic fault
        • Reduces the cooldown of Seismic Shake.
      • Abilities: Seismic Shake, Shock Tower, Phase Shift
    • Buzz Dynamite Shock
      • Electroshock
        • Shock Tower deals bonus on-hit damage.
      • Skills: Download Tower, BEAR, Phase Change
    • AC Abrecaminos
      • Condenser
        • Shock Tower duration increased.
      • Skills: Download Tower, BEAR, Phase Change
    • AC Old Glory
      • Matrix of impossibility
        • Increase the cooldown reduction of TEDDY and Shock Tower when using a Charge Fragment.
      • Skills: Download Tower, BEAR, Phase Change
    • Celtiño Armígero
      • Blaze of glory
        • Phase Shift increases pistol damage temporarily.
      • Skills: Phase change, Unloading tower, BEAR
    • Jess Nevada from Fragments
      • Fragment generation
        • Eliminations can grant a cargo shard.
      • Skills: BEAR, Download Tower, Phase Change
    • Celtiño Scrutinizer
      • Intense gaze
        • TEDDY now fires beams from the eyes, dealing energy damage.
      • Skills: BEAR, Download Tower, Phase Change
    • Eagle Eye Igneous Flower
      • Parting gift
        • Phase Shift unleashes fireworks, dealing extended damage to enemies in an area of ​​effect.
      • Abilities: Phase Shift, Shock Tower, Seismic Shake
    • AC Flash
      • Gap
        • Reduces the recharge time of Phase Shift charges.
      • Abilities: Phase Shift, Shock Tower, Seismic Shake
    • Jess LanzaO.SITO
      • Eyes on the prize
        • Headshot kills can grant a Charge Shard.
      • Skills: BEAR, Phase change, Seismic shaking
    • Buzz Ambush
      • Walk and globetrotter
        • Eliminating enemies shortly after using Phase Shift returns the Phase Shift charge.
      • Abilities: Phase Shift, Shock Tower, Seismic Shake
    • Shock Gunner Bear Cub
      • Run and stun
        • Phasing through enemies with Phase Shift stuns them.
      • Abilities: Phase Shift, Shock Tower, Seismic Shake
    • Tirofijo Savage Shard
      • Static electricity
        • Enemies hit by Shock Tower take additional periodic damage.
      • Skills: Download Tower, BEAR, Phase Change
    • Twilight Bloodsucker
      • Phase siphon
        • Using Phase Shift through enemies heals you.
      • Abilities: Phase Shift, Shock Tower, Seismic Shake
    • Valkyrie River
      • Kinetic punch
        • Increases the impact and thrust of Anti-Material Charge.
      • Skills: Phase change, Seismic shaking, BEAR
    • Ramirez Ventura
      • Amazing
        • Increases Teddy's attack range and damage based on distance from enemies.
      • Skills: BEAR, Phase change, Seismic shaking
    • Zenith below zero
      • Icy shot
        • Sniper Rifle critical hits apply Water Affliction.
        • Commander Upgrade: Additionally, sniper rifle critical hits freeze enemies.
      • Skills: Phase change, BEAR, Download Tower
    • Ragnarok
      • Return to Sender
        • Seismic Shake returns to its original impact location.
        • Commander Upgrade: Increases the damage of the second wave.
      • Abilities: Seismic Shake, Shock Tower, Phase Shift
    • River Field Agent
      • Phase cannon
        • Phase Shift causes the equipped ranged weapon to fire a projectile that pierces through enemies, dealing energy damage.
      • Abilities: Phase Shift, Teddy Bear, Seismic Shake
    • BC Aries
      • Sustained shake
        • Reduces the energy cost of Seismic Shake.
      • Abilities: Seismic Shake, Teddy Bear, Phase Shift
    • AC Shock Specialist
      • Turn up the voltage
        • Shock Tower damage increased.
      • Abilities: Shock Tower, Phase Shift, Seismic Shake
    • AC Pioneer
      • Bellicose
        • Increases OSITO's damage and rate of fire
      • Skills: BEAR, Download Tower, Phase Change
    • Quinn Pioneer
      • Bellicose
        • Increases OSITO's damage and rate of fire
      • Skills: BEAR, Download Tower, Phase Change
    • Jess Pioneer
      • Bellicose
        • Increases OSITO's damage and rate of fire
      • Skills: BEAR, Download Tower, Phase Change
    • Jess Phase Explorer
      • Outdated and confused
        • Phase shift has additional charges.
      • Skills: Phase change, Unloading tower, BEAR
    • Jess Discoverer
      • Pick and shovel
        • Harvest Tool damage increased.
      • Abilities: Teddy Bear, Seismic Shake, Phase Shift
    • Indiana Jess
      • Hit cost
        • Reduces the cost of Anti-Material Charge.
      • Abilities: Teddy Bear, Seismic Shake, Phase Shift
    • Count AC
      • Iron knuckles
        • Increases the damage of Anti-Material Charge against enemies.
      • Abilities: Teddy Bear, Seismic Shake, Phase Shift
    • Tirofijo Montaraz
      • Shot from the hip
        • Gun damage increased.
      • Abilities: Phase Shift, Teddy Bear, Seismic Shake
    • Beetlejess
      • That it is worth it
        • Pistols critical strike damage increased.
      • Abilities: Phase Shift, Teddy Bear, Seismic Shake
    • Anthony Scourers
      • Four on the track
        • Seismic Shake generates a vibrating area at maximum range, dealing damage and bringing enemies together.
      • Abilities: Seismic Shake, Shock Tower, Phase Shift
    • Christmas Jess
      • Funky bear
        • Increase the duration of OSITO
      • Abilities: Teddy Bear, Seismic Shake, Phase Shift
    • The frozen queen
      • Cool to the touch
        • Increases all damage against frozen enemies.
        • Commander Upgrade: Seismic Shake can freeze enemies.
      • Abilities: Seismic Shake, Shock Tower, Phase Shift
    • Cuddle Specialist Sarah is available in the event store.
      • Available February 28.
    • Demon Loving Ranger Jonesy can be obtained through the Love Storm quest.
      • Legendary rarity.
      • Advantage: Fuel of the Fallen
        • Eliminations grant energy regeneration for a short period of time.
    • Sarah Anti-Cough can be obtained through the Love Storm quest.
      • Legendary rarity.
      • Advantage: Quick charge
        • Melee kills grant energy
    • We've extended the duration of the following Heroes in the Event Store until v8.20:
      • Zenith below zero
      • Wukong
      • Kassandra lynx


    Error correction

    • ROSIE can no longer be placed on top of the medibot, which was causing interaction issues.
    • TEDDY and Robot Turret are no longer confused when targeting enemies if a driftboard is nearby.

    WEAPONS AND OBJECTS

    • The Heartbreaker Crossbow returns to the Weekly Store.
      • Shoot an arrow that descends over time and pierces enemies.
      • Available until March 7 at 01:00 CET.
    • Freeze Trap now applies 25% vulnerability, regardless of item.
    • Epic and Legendary Vindertech Weapons have been added to Piñata Llamas.
      • Included in the X-Ray Flames for V-Bucks and the Legendary Troll Stash Flame.
    • Daily coins have been reduced
      • Daily Quests now reward 240 Gold instead of 100 Daily Coins.
      • There are no changes to the turkey rewards for daily missions.
      • Daily Coin Deals in the Weekly Store now cost gold.
        • Old cost: 700 coins per day
        • New cost: 1680 gold
      • All existing daily coins have been converted to gold so that 100 daily coins is now 240 gold.


    Error correction

    • Yeoman Sniper Rifle schematics no longer take up inventory space.
    • Fixed a bug that prevented items from being removed from the collection book and player inventories so that perk upgrades will be awarded accordingly when recycled.
    • Fixed a bug that caused Shadowpick Typewriter to have the wrong mesh.
    • Fixed a bug that caused the firing rate of automatic burst weapons to be inconsistent.
    • Speed ​​Boost Traps no longer take Lifetime damage if the player steps on the trap without a hovercraft or driftboard.

    Playability

    • Autumn has come soon!
      • An update is included with the new lakeside biome and fall colors for city, suburban or industrial areas.
      • Explore these new fall biomes in Villatablón, Canny Valley, and Woody Summits.
    • The "Squad" tab has been hidden on the in-game inventory screen.
      • We are improving this aspect and it will reappear in the future.
    • Wind Turret: Reduced damage per hit from 15 to 12.
    • Proximity mine:
      • Cooldown reduced from 200 seconds to 60.
      • Initial charges increased from 2 to 4.
      • Skill tree buff bonus charges increased to 3 each (now max 10 charges).
      • Damage reduced from 230 to 183.
      • No longer causes push.
    • Stability when laying tracks and BASE is increased with the Constructor pro configuration.
    • Now lava can destroy driftboards.
    • Driftboards no longer slow down when climbing ramps.
    • Geysers can now affect driftboards.
    • Driftboards can no longer be pushed with high impact weapons.


    Error correction

    • Fixed a bug that caused an invisible driftboard collision when passing over the weather balloon landing zone.
    • Fixed a bug that caused the hovercraft to be on the ground for other players.

    ENEMIES

    • Love storm
      • Poison bombers want to share their love with everyone and will appear in the above areas.
      • Love hurts, so be careful!
    • The destroyers have returned to their normal appearance and the Grinch variants have returned to the frozen north.


    Error correction

    • Fixed a bug that caused copycat chests to disappear if locked when the interaction was complete.
    • Fixed an issue where the Storm King was not taking damage from some weapons.

    ART AND ANIMATIONS

    • Heroes from the Hero Squad will join the Commander in the Command Center UI environment.

    SOUND

    • The music themes have been updated in the forest areas.
    • A soundtrack has been added to the lakeside areas.
    • Lots of music and sound updates for Hero Perks!


    Error correction

    • Sounds have been added to the Storm Shield amplifiers.
    • Fixed a bug that caused water dripping into a cave when entering a mission when on the surface.




    GENERAL

    • Startup load times have been reduced.
    • Player reporting UI has been unified across all modes.
    • In the player reporting UI, the reason comes before the player's name.
    • In the Player Reports UI, players now have additional information about their role in relation to the player. Examples: 'Eliminated by', 'Teammate', etc.
    • Error correction
    • Fixed a bug that allowed players to hit weak points in buildings through walls.
    • Fixed a bug that allowed some weapons to deal damage to enemies behind the player when tilting the camera so that it was close to the ground.
    • Fixed an issue where players would edit the construction preview marker while it overlapped a building if they pressed "build" and "edit" in rapid succession. Now this will cause them to edit the new constructed building.

    SOCIAL

    Error correction

    • Fixed an issue where the chat window could open during the initial Save the World rewards.

    PERFORMANCE

    • The transfer of data from the client / server when jumping or moving the camera has been improved so that frame jumps are mitigated when using a frequency of unlimited.
    • Stability on PS4 has been improved in all game modes.


    Error correction

    • Fixed a bug related to the bandwidth / third party upload packets when using a frequency of unlimited.

     



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