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    Cyberpunk 2077 releases its 1.21 hotfix to improve game stability and fix bugs that were blocking progress

      Cyberpunk 2077 continues to be updated with the intention of continuing to improve the gaming experience of the title. Hotfix 1.21 is here and this is all it brings:

      There are already a few patches that have fallen to cyberpunk 2077. To address the state in which the game was released, CD Projekt Red continues to work on more hotfixes that allow for a seamless experience without constant glitches or errors.



      After a huge amount of changes and implementations thanks to the update 1.2 of Cyberpunk 2077, just a few days later a new patch is added that continues the laborious restoration project being carried out by the Polish company. What news does it bring?

      The team in charge of this hotfix 1.21 Cyberpunk 2077 has reported that this patch focuses on improve overall game stability and in solving some bugs that could prevent the player from progressing. We leave you the list with the most important changes, although you can check all of them in the patch notes. 

      • Fixed an issue in Down on the Street where Takemura would get stuck at the Japantown docks after the player chose to go solo to Wakako and left the area too early. 
      • Fixed an issue where the clues in Cyberpsycho Sighting: Bloody Ritual would not count if the player scanned them before speaking to the injured NPC.
      • Fixed an issue in Play it Safe where when connecting to the access point, the screen could turn black, blocking further progression. 
      • Fixed an issue where Reported Crime: Dredged Up would not complete.
      • Fixed an issue where a Maelstromer could spawn in an area inaccessible to the player.
      Cyberpunk 2077 releases its 1.21 hotfix to improve game stability and fix bugs that were blocking progress

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      • Mitch's holocalls should no longer get stuck and repeat if the call was interrupted earlier. 
      • Fixed Johnny spawning in various missions. 
      • Dennis's car should now appear correctly in Big in Japan.
      • Big in Japan will now fail if the player leaves Haruyoshi instead of taking him to safety.
      • Fixed an issue where the player was unable to use weapons and consumables after exiting Takemura's truck in Down on the Street. 
      • The player can no longer call Takemura during the meeting with Oda in Down on the Street.
      • Fixed an issue in Down on the Street where Oda could crash into the player's car if it was parked in his path. 
      • Saul will no longer follow the player around the world if he leaves the quest area after releasing him in Riders on the Storm. 
      • Fixed an issue where the sandstorm could be present in the city if the player was fast traveling there during Killing in the Name or Riders on the Storm. 
      • Riders on the Storm will now fail if the player leaves the Wraith camp before rescuing Saul. 
      • Fixed an issue that prevented the player from climbing stairs out of the water.
      • Fixed various issues related to clipping on NPC clothing.
      • The icon about NPCs, who are under the Distract Enemies rapid attack effect, have been added again. 
      • Scan UI is now less cluttered. 
      • Players should now be able to select stickers in Photo mode using the Circle button in the Japanese version of the game on PlayStation 4. 

      Cyberpunk 2077 releases its 1.21 hotfix to improve game stability and fix bugs that were blocking progress


      The launch of these patches indicates an interest in giving more solutions to the constant problems of the game, something that is related to the information that we learned yesterday. CD Projekt will continue to support Cyberpunk 2077 for years to come.


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